02_manipulation.py¶
```python import torch from torch.fx import symbolic_trace import operator
""" How to Replace One Op With Another
- Iterate through all Nodes in your GraphModule's Graph.
- Determine if the current Node should be replaced. (Suggested: match
on the Node's
targetattribute). - Create a replacement Node and add it to the Graph.
- Use the FX built-in
replace_all_uses_withto replace all uses of the current Node with the replacement. - Delete the old Node from the graph.
- Call
recompileon the GraphModule. This updates the generated Python code to reflect the new Graph state.
Currently, FX does not provide any way to guarantee that replaced operators are syntactically valid. It's up to the user to confirm that any new operators will work with the existing operands.
The following code demonstrates an example of replacing any instance of addition with a bitwise AND.
To examine how the Graph evolves during op replacement, add the
statement print(traced.graph) after the line you want to inspect.
Alternatively, call traced.graph.print_tabular() to see the IR in a
tabular format.
"""
class M(torch.nn.Module): def forward(self, x, y): return x + y, torch.add(x, y), x.add(y)
traced = symbolic_trace(M())
print("original code") print(traced)
As demonstrated in the above example, there are several different ways¶
to denote addition. The possible cases are:¶
1. x + y - A call_function Node with target operator.add.¶
We can match for equality on that operator.add directly.¶
2. torch.add(x, y) - A call_function Node with target¶
torch.add. Similarly, we can match this function directly.¶
3. x.add(y) - The Tensor method call, whose target we can match¶
as a string.¶
patterns = set([operator.add, torch.add, "add"])
Go through all the nodes in the Graph¶
for n in traced.graph.nodes:
# If the target matches one of the patterns
if any(n.target == pattern for pattern in patterns):
# Set the insert point, add the new node, and replace all uses
# of n with the new node
with traced.graph.inserting_after(n):
new_node = traced.graph.call_function(torch.bitwise_and, n.args, n.kwargs)
n.replace_all_uses_with(new_node)
# Remove the old node from the graph
traced.graph.erase_node(n)
traced.recompile() # see what happens if you fail to recompile this
print("fx graph manipulation") print(traced)```